WEBVTT

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Remember the game you played as a kid, with flags hidden in opponents' terrain?

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Now, imagine the field or code, and the flags are secret data.

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Players exploit security flaws to capture the flags while at the same time defending their networks from opposing teams.

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These capture-the-flag, CTF events, are as diverse as the teams that play them.

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This is a global competitive community with thousands of players and global rankings.

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It's been a part of the origin story for a great many prominent security experts.

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So what do these hacking games look like?

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CTFs can be either in-person or online, and usually take place over a weekend or other short period.

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They often have a qualification round that determines who gets to participate in the finals.

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CTFs are sometimes themed around a specific domain, like space for HackASAT.

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But more commonly, they are not specialized and include a wide variety of different types of challenges.

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The most common types of CTFs include...

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Jeopardy CTFs, sometimes called Red Team CTFs, are named for their use of the classic game board as a scoreboard.

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These are more offensive-focused.

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Each team is given infrastructure to attack, and the number of successful attacks, the difficulty, or the speed at which they succeed, is factored into their score.

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Attack Defense, A-D, or Full Spectrum CTFs, which are closer to the original game you might have played as a kid.

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Each team has a server or set of servers to defend, and must attack other teams while also protecting their own infrastructure.

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King of the Hill-style CTFs are Full Spectrum CTFs, in which teams score points by gaining and maintaining control of individual systems.

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And finally, the less common Blue Team Exercises, which are primarily defensive events.

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Game organizers host an environment and often a professional team of attackers to test the participants' defensive skills.

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These are more common in the high school and collegiate level.

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Even though the goal of the CTFs are to find and exploit vulnerabilities in computer systems, fair play is essential.

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There are lots of ways to win, but to get the respect of your peers, you need to have good technical solutions.

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Nobody is impressed if you use a network flood to knock the scoreboard offline, and those kinds of shenanigans will get you shunned quickly.

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The best CTF players have built specialized tools, practiced within their domains, and include domain experts in many aspects of security.

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Why CTF?

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At their core, CTF challenges are a way for hackers to build community and demonstrate and hone their skills with other equally skilled people.

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Competitions are also a chance to experience the joy of learning about a new programming language or a new piece of technology hackers haven't used before.

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Capture the Flag challenges have also been used to help train cybersecurity teams and to get new hackers interested in security research.

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Some companies even use competitions similar to CTFs to recruit and vet potential candidates for employment.

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And CTFs have had real-world impact, with competitors finding actual security flaws in contest infrastructure.

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Their solutions, while not counting towards winning the game, are often implemented in a real-world context.

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With HackASAT, we have a CTF game designed to raise awareness about cybersecurity issues in space and help researchers develop specific skills and domain knowledge they'll need to help secure this new frontier.

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But as many of the players during our Quaz round found out, there are a lot of problems unique to the environments outside our atmosphere.

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To learn more about hacking in space, check out our Space Talk videos that explain some of the most interesting space-specific challenges.

