{
    "id": "CVE-2014-4334",
    "published": "2014-06-19 14:55:08",
    "last_modified": "2026-06-17 00:09:49",
    "cvss_score": "7.5",
    "cvss_severity": "HIGH",
    "cvss_version": "2.0",
    "cvss_vector": "AV:N/AC:L/Au:N/C:P/I:P/A:P",
    "cwe": "CWE-119",
    "description": "Stack-based buffer overflow in Ubisoft Rayman Legends before 1.3.140380 allows remote attackers to execute arbitrary code via a long string in the \"second connection\" to TCP port 1001.",
    "epss_score": "0.15191",
    "epss_percentile": "0.96648",
    "kev": 0,
    "kev_due": null,
    "has_exploit": 1,
    "updated_at": "2026-09-30 18:17:12",
    "priority": {
        "rank": 2,
        "label": "Patch early",
        "why": "A public exploit exists."
    },
    "products": [
        {
            "vendor": "ubi",
            "product": "rayman_legends"
        }
    ],
    "kev_detail": null,
    "exploits": [
        {
            "source": "exploit-db",
            "ref_id": "33804",
            "title": "Ubisoft Rayman Legends 1.2.103716 - Remote Stack Buffer Overflow (PoC)",
            "date": "2014-06-18",
            "url": "https://www.exploit-db.com/exploits/33804"
        }
    ],
    "refs_list": [
        "http://packetstormsecurity.com/files/127133/Ubisoft-Rayman-Legends-1.2.103716-Buffer-Overflow.html",
        "http://www.exploit-db.com/exploits/33804",
        "http://www.securityfocus.com/bid/68080",
        "http://www.zeroscience.mk/en/vulnerabilities/ZSL-2014-5187.php",
        "http://packetstormsecurity.com/files/127133/Ubisoft-Rayman-Legends-1.2.103716-Buffer-Overflow.html",
        "http://www.exploit-db.com/exploits/33804",
        "http://www.securityfocus.com/bid/68080",
        "http://www.zeroscience.mk/en/vulnerabilities/ZSL-2014-5187.php"
    ]
}