{
    "id": "CVE-2018-20817",
    "published": "2019-04-19 23:29:00",
    "last_modified": "2026-06-17 01:53:32",
    "cvss_score": "9.8",
    "cvss_severity": "CRITICAL",
    "cvss_version": "3.0",
    "cvss_vector": "CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H",
    "cwe": "CWE-119",
    "description": "SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.",
    "epss_score": "0.03637",
    "epss_percentile": "0.89263",
    "kev": 0,
    "kev_due": null,
    "has_exploit": 0,
    "updated_at": "2026-10-09 18:17:20",
    "priority": {
        "rank": 3,
        "label": "In your normal cycle",
        "why": "Critical by CVSS (9.8), but no sign of active exploitation."
    },
    "products": [
        {
            "vendor": "activision",
            "product": "call_of_duty\\"
        }
    ],
    "kev_detail": null,
    "exploits": [],
    "refs_list": [
        "https://github.com/RektInator/cod-steamauth-rce",
        "https://github.com/momo5502/cod-exploits/tree/master/steam-auth",
        "https://github.com/RektInator/cod-steamauth-rce",
        "https://github.com/momo5502/cod-exploits/tree/master/steam-auth"
    ]
}