peter bassill · operator
$ cve CVE-2020-6016 JSON

CVE-2020-6016

9.8
CRITICAL · CVSS 3.1 · EPSS 6% (pctl 93)

In your normal cycle

Critical by CVSS (9.8), but no sign of active exploitation.

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Scoring

CVSS9.8 (CRITICAL, v3.1)
VectorCVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
EPSS6% — more likely to be exploited than 93% of all CVEs
WeaknessCWE-590
On CISA KEVno
Public exploitnone known
Published2020-11-18
Last modified2026-06-17

Affected (1)

VendorProduct
valvesoftwaregame networking sockets

References

→ the Explorer  ·  watch your stack  ·  NVD